Thursday, 25 April 2013

Physics




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One-dimensional motion
 
 
In this tutorial we begin to explore ideas of velocity and acceleration. We do exciting things like throw things off of cliffs (far safer on paper than in real life) and see how high a ball will fly in the air.
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Displacement, velocity and time

This tutorial is the backbone of your understanding of kinematics (i.e., the motion of objects). You might already know that distance = rate x time. This tutorial essentially reviews that idea with a vector lens (we introduce you to vectors here as well). So strap your belts (actually this might not be necessary since we don't plan on decelerating in this tutorial) and prepare for a gentle ride of foundational physics knowledge.

Acceleration

In a world full of unbalanced forces (which you learn more about when you study Newton's laws), you will have acceleration (which is the rate in change of velocity). Whether you're thinking about how fast a Porsche can get to 60mph or how long it takes for a passenger plane to get to the necessary speed for flight, this tutorial will help.

Kinematic formulas and projectile motion

We don't believe in memorizing formulas and neither should you (unless you want to live your life as a shadow of your true potential). This tutorial builds on what we know about displacement, velocity and acceleration to solve problems in kinematics (including projectile motion problems). Along the way, we derive (and re-derive) some of the classic formulas that you might see in your physics book.

Old videos on projectile motion

This tutorial has some of the old videos that Sal first did around 2007. This content is covered elsewhere, but some folks like the raw (and masculine) simplicity of these first lessons (Sal added the bit about "masculine").


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Two-dimensional motion
 
 
You understand velocity and acceleration well in one-dimension. Now we can explore scenarios that are even more fun. With a little bit of trigonometry (you might want to review your basic trig, especially what sin and cos are), we can think about whether a baseball can clear the "green monster" at Fenway Park.
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Optimal angle for a projectile

This tutorial tackles a fundamental question when trying to launch things as far as possible (key if you're looking to capture a fort with anything from water balloons to arrows). With a bit of calculus, we'll get to a fairly intuitive answer.

Centripetal acceleration

Why do things move in circles? Seriously. Why does *anything* ever move in a circle (straight lines seem much more natural). ? Is something moving in a circle at a constant speed accelerating? If so, in what direction? This tutorial will help you get mind around this super-fun topic.




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Forces and Newton's Laws of Motion
 
 
 
This tutorial is the meat of much of classical physics. We think about what a force is and how Newton changed the world's (and possibly your) view of how reality works.
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Newton's laws of motion

This tutorial will expose you to the foundation of classical mechanics--Newton's laws. On one level they are intuitive, on another lever they are completely counter-intuitive. Challenge your take on reality and watch this tutorial. There world will look very different after you're done.

Normal force and contact force

A dog is balancing on one arm on my head. Is my head applying a force to the dog's hand? If it weren't, wouldn't there be nothing to offset the pull of gravity causing the acrobatic dog to fall? What would we call this force? Can we have a general term from the component of a contact force that acts perpendicular to the plane of contact? These are absolutely normal questions to ask.

Balanced and unbalanced forces

You will often hear physics professors be careful to say "net force" or "unbalanced force" rather than just "force". Why? This tutorial explains why and might give you more intuition about Newton's laws in the process.

Slow sock on Lubricon VI

This short tutorial will have you dealing with orbiting frozen socks in order to understand whether you understand Newton's Laws. We also quiz you a bit during the videos just to make sure that you aren't daydreaming about what you would do with a frozen sock.

Inclined planes and friction

We've all slid down slides/snow-or-mud-covered-hills/railings at some point in our life (if not, you haven't really lived) and noticed that the smoother the surface the more we would accelerate (try to slide down a non-snow-or-mud-covered hill). This tutorial looks into this in some depth. We'll look at masses on inclined planes and think about static and kinetic friction.

Tension

Bad commute? Baby crying? Bills to pay? Looking to take a bath with some Calgon (do a search on YouTube for context) to ease your tension? This tutorial has nothing (actually little, not nothing) to do with that. So far, most of the forces we've been dealing with are forces of "pushing"--contact forces at the macro level because of atoms not wanting to get to close at the micro level. Now we'll deal with "pulling" force or tension (at a micro level this is the force of attraction between bonded atoms).




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Work and energy
 
 
 
 
Work and energy. Potential energy. Kinetic energy. Mechanical advantage. Springs and Hooke's law.
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Work and energy

You're doing a lot more work than you realize (most of which goes unpaid). This tutorial will have you seeing the world in terms of potentials and energy and work (which is more fun than you can possibly imagine).

Mechanical advantage

If you have every used a tool of any kind (including the bones in your body), you have employed mechanical advantage. Whether you used an incline plane to drag something off of a pick-up truck or the back of a hammer to remove a nail, the world of mechanical advantage surrounds us.

Springs and Hooke's Law

Weighing machines of all sorts employ springs that take a certain amount of force to keep compressed or stretched to a certain point. Hooke's law will give us all the tools to weigh in on the subject ourselves and spring into action (yes, the puns are annoying us too)!



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Impacts and linear momentum
 
 
 
Linear momentum. Conservation of momentum. Elastic collisions.
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Momentum

Depending on your view of things, this may be the most violent of our tutorials. Things will crash and collide. We'll learn about momentum and how it is transferred. Whether you're playing pool (or "billiards") or deciding whether you want to get tackled by the 300lb. guy, this tutorial is of key importance.



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Moments, torque and angular momentum
 
 
 
Thinking about making things rotate. Center of mass, torque, moments and angular velocity.
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Torque, moments and angular momentum

Until this tutorial, we have been completely ignoring that things rotate. In this tutorial, we'll explore why they rotate and how they do it. It will leave your head spinning (no, it won't, but seemed like a fun thing to say given the subject matter).






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Gravitation
 
 
 
Classical gravity. How masses attract each other (according to Newton).
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Newton's law of gravitation

Why are you sticking to your chair (ignoring the spilled glue)? Why does the earth orbit the sun (or does it)? How high could I throw my dog on the moon? Gravitation defines our everyday life and the structure of the universe. This tutorial will introduce it to you in the Newtonian sense.




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Oscillatory motion
 
 
 
Pendulums. Slinkies. You when you have to use the bathroom but it is occupied. These all go back and forth over and over and over again. This tutorial explores this type of motion.
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Harmonic motion

Every watch a slinky gyrate back and forth. This is harmonic motion (a special class of oscillatory motion). In this tutorial we'll see how we can model and deal with this type of phenomena.




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Fluids
 
 
 
  1. Fluids (part 1)
  2. Fluids (part 2)
  3. Fluids (part 3)
  4. Fluids (part 4)
  5. Fluids (part 5)
  6. Fluids (part 6)
  1. Fluids (part 7)
  2. Fluids (part 8)
  3. Fluids (part 9)
  4. Fluids (part 10)
  5. Fluids (part 11)
  6. Fluids (part 12)




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Thermodynamics
 
 
 
 
  1. Thermodynamics (part 1)
  2. Thermodynamics (part 2)
  3. Thermodynamics (part 3)
  4. Thermodynamics (part 4)
  5. Thermodynamics (part 5)
  6. Macrostates and Microstates
  7. Quasistatic and Reversible Processes
  8. First Law of Thermodynamics/ Internal Energy
  9. More on Internal Energy
  10. Work from Expansion
  11. PV-diagrams and Expansion Work
  12. Proof: U=(3/2)PV or U=(3/2)nRT
  13. Work Done by Isothermic Process
  14. Carnot Cycle and Carnot Engine
  15. Proof: Volume Ratios in a Carnot Cycle
  16. Proof: S (or Entropy) is a valid state variable
  17. Thermodynamic Entropy Definition Clarification
  18. Reconciling Thermodynamic and State Definitions of Entropy
  19. Entropy Intuition
  20. Maxwell's Demon
  1. More on Entropy
  2. Efficiency of a Carnot Engine
  3. Carnot Efficiency 2: Reversing the Cycle
  4. Carnot Efficiency 3: Proving that it is the most efficient
  5. Enthalpy
  6. Heat of Formation
  7. Hess's Law and Reaction Enthalpy Change
  8. Gibbs Free Energy and Spontaneity
  9. Gibbs Free Energy Example
  10. More rigorous Gibbs Free Energy/ Spontaneity Relationship
  11. A look at a seductive but wrong Gibbs/Spontaneity Proof
  12. Stoichiometry Example Problem 1
  13. Stoichiometry Example Problem 2
  14. Limiting Reactant Example Problem 1
  15. Empirical and Molecular Formulas from Stoichiometry
  16. Example of Finding Reactant Empirical Formula
  17. Stoichiometry of a Reaction in Solution
  18. Another Stoichiometry Example in a Solution
  19. Molecular and Empirical Forumlas from Percent Composition
  20. Hess's Law Example





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Electricity and magnetism
 
 
 
 
  1. Electrostatics (part 1): Introduction to Charge and Coulomb's Law
  2. Electrostatics (part 2)
  3. Proof (Advanced): Field from infinite plate (part 1)
  4. Proof (Advanced): Field from infinite plate (part 2)
  5. Electric Potential Energy
  6. Electric Potential Energy (part 2-- involves calculus)
  7. Voltage
  8. Capacitance
  9. Circuits (part 1)
  10. Circuits (part 2)
  11. Circuits (part 3)
  12. Circuits (part 4)
  13. Cross product 1
  14. Cross Product 2
  15. Cross Product and Torque
  1. Introduction to Magnetism
  2. Magnetism 2
  3. Magnetism 3
  4. Magnetism 4
  5. Magnetism 5
  6. Magnetism 6: Magnetic field due to current
  7. Magnetism 7
  8. Magnetism 8
  9. Magnetism 9: Electric Motors
  10. Magnetism 10: Electric Motors
  11. Magnetism 11: Electric Motors
  12. Magnetism 12: Induced Current in a Wire
  13. The dot product
  14. Dot vs. Cross Product
  15. Calculating dot and cross products with unit vector notation






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Waves and optics
 
 
 
 
  1. Introduction to Waves
  2. Amplitude, Period, Frequency and Wavelength of Periodic Waves
  3. Introduction to the Doppler Effect
  4. Doppler effect formula when source is moving away
  5. When the source and the wave move at the same velocity
  6. Mach Numbers
  7. Specular and Diffuse Reflection
  8. Specular and Diffuse Reflection 2
  9. Refraction and Snell's Law
  10. Refraction in Water
  11. Snell's Law Example 1
  12. Snell's Law Example 2
  1. Total Internal Reflection
  2. Virtual Image
  3. Parabolic Mirrors and Real Images
  4. Parabolic Mirrors 2
  5. Convex Parabolic Mirrors
  6. Convex Lenses
  7. Convex Lens Examples
  8. Doppler effect formula for observed frequency
  9. Concave Lenses
  10. Object Image and Focal Distance Relationship (Proof of Formula)
  11. Object Image Height and Distance Relationship











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